@startuml
sprite $bowl_food [48x48/16] {
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}


!define FA6_BOWL_FOOD(_alias) ENTITY(rectangle,black,bowl_food,_alias,FA6 BOWL_FOOD)
!define FA6_BOWL_FOOD(_alias, _label) ENTITY(rectangle,black,bowl_food,_label, _alias,FA6 BOWL_FOOD)
!define FA6_BOWL_FOOD(_alias, _label, _shape) ENTITY(_shape,black,bowl_food,_label, _alias,FA6 BOWL_FOOD)
!define FA6_BOWL_FOOD(_alias, _label, _shape, _color) ENTITY(_shape,_color,bowl_food,_label, _alias,FA6 BOWL_FOOD)
skinparam folderBackgroundColor<<FA6 BOWL_FOOD>> White
@enduml